Hi,
So if i understand right:
Lets say every machine in a local network opens a listener.
One machine sends out data, does everybody receive this data?
If yes, it would be perfect to create a simple serverbrowser for lan games.
If a GSTNet server is created, GSTNetsocket sends every second its data (mapname,ip..etc) into the network, other active listener catch those data and display them in a list.
GReets
Memnarch